Welcome to the second edition to the production time management. This will justify why I have allotted more time for certain task than others.
The entire first week, I mainly worked on my content and my idea development in my sketchbook. In order for this to appeal to the right audience, I had made-sure that all of the information was accurate. Making sure that the text was structured and proof read was another essential task that took a day. Bad spelling causes the product to look unprofessional to the target audience. I will make-sure a content and image register is created on Monday to ensure all information is cited.
The presentations is next important task to finish. Whist in week 2, I have figured out the the chapters, interaction, when the interactive elements appear, and the navigation system via flow charts. Although I have sketched them, I need to digitalise them in order to concise feedback. Developing a presentation would not take long because I have created an outline of the pitch in word processing system.
The most time consuming task is creating prototypes and mock ups. I have allotted Sunday create pieces of artwork that I may insert into the product. I will draw illustrations, produce simple layouts in Ibooks author, font design, cover design and paper prototypes. I feel that creating a full mocks up of the chapters will prevent from exploring other ideas in terms of layout and design. I will separate the mock ups into 3 section, illustrations/text, layout and interaction.
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